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Managing Your Lineup
Starting vs Bench
- Your starting 11 score FPts each round
- Bench players still score, but their points DON'T count toward your matchup total
- Swap players between starting and bench anytime before their match kicks off
Position Slots
Your starting lineup fills a fixed set of positions. The default ranges are:
- 1 GK — exactly one goalkeeper
- 3-5 DEF — defenders
- 2-5 MID — midfielders
- 1-3 FWD — forwards
Your commissioner can customize the min/max per position when the league is created — check Settings → Roster for the exact requirements in your league. No flex positions: every slot is a specific position. A midfielder can't fill a defender slot.
Lineup Lock
- Players lock when their real-world match kicks off
- Locked players can't be moved until the round ends
- Check the countdown timer next to each player to see when they lock
Auto-Sub
If your commissioner enables auto-sub:
- When a starting player plays 0 minutes (didn't appear at all), a bench player automatically subs in
- Same position only: a benched DEF replaces a starting DEF, a MID replaces a MID, etc.
- Auto-sub happens after the match ends, not during
Tips
- Check team news 1 hour before kickoff — if your player is benched IRL, move them to YOUR bench
- Look for lineup status indicators: confirmed starter, on the bench, or not in the squad
- In World Cup knockout rounds, keep backup options ready — players from eliminated nations stop scoring (they aren't auto-removed, but swapping them out keeps your lineup productive)